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NeoCpp
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A Neo4j Map. More...
#include <map_interface.h>
Public Member Functions | |
| virtual unsigned int | size ()=0 |
| Get the size of the map. | |
| virtual bool | element_exists (std::string key)=0 |
| Does an element exist in the map. | |
| virtual std::string | get_string_element (std::string key, int char_buffer_size)=0 |
| Get a string element out of a map. | |
| virtual std::string | get_string_element (std::string key)=0 |
| Get a string element out of a map. | |
| virtual bool | get_bool_element (std::string key)=0 |
| Get a bool element out of a map. | |
| virtual int | get_int_element (std::string key)=0 |
| Get an int element out of a map. | |
| virtual double | get_float_element (std::string key)=0 |
| Get a float element out of a map. | |
| virtual DbListInterface * | get_list_element (std::string key)=0 |
| Get a list element out of a map. | |
| virtual std::string | to_string ()=0 |
| Get the string representation of the map. | |
A Neo4j Map.
This is returned for map elements in a map as well as node/edge properties
1.8.11